An open-source exampe lof an Escape Room game framework.
This requires the Tag Editor plugin to work
In this you will find:
Examples for interactable objects
Examples for pickup-able items such as keys
Examples for puzzles.
All as a modular and expandable system that should (hopefully) easily allow you to make your own.
Also, good to note that most of it explicitly runs on the client, so you won't see other players interacting with objects.
Currently only tested on PC - unknown if it will work on anything else and thus is set to only be PC at the moment. May change in the
future!
Credits:
Nearly all building was done via toolbox/freemodel objects. All programming was done by me.
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Void
A game I made while messing around with distances and modifying parts based on it. Uncopylocked, but code is very ugly
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267
Physics-based interaction system
Small showcase of a Physics-based interaction system I made.
Showcase contains:
A valve you can turn to open/close a door
A lever that can be pulled up and wedged with a plank to keep a door open
A pipe shooting steam that can be turned off via the valve
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SCI-FI :: Minigames
Credit to this game for inspiration:
https://www.roblox.com/games/122437703/Minigames-testing#!/game-instances
Legoseed visited here once. I think he liked it.
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614
badfitz67 tidak memiliki kreasi.
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