Projekty

  • Field of Forgotten (Not optimized)

    (NOT OPTIMIZED) An abandoned showcase mostly an experiment in creating a visually unique environment, and messing with lighting. You'll need a higher graphics quality setting to see the glowing grass.

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  • Marco Gift

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  • DesertPlanet (Graphics 4+ recommended)

    Keep in mind that this is a heavy WIP, and if you have a bad PC it will probably lag. The dust storm is implemented using buildthomas' rain module plugin, just with different textures, audio and various other tweaks. Volumetric lighting effects by roblonicolas, who learned how to do it from R0Ile, please check out some of their other stuff they're very talented! Hazmat helmet and outfit weren't made by me. Everything built in here however was, plus terrain. EXTRA NOTES: - You can't see any beams if your graphics quality is at 1 - We're planning on adding optional graphics settings - The recommended graphics quality level is 4, but if your PC will explode from that it's totally understandable. Max quality will obviously look the best.

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  • scifiPlanetTest

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  • The Nothing 2

    Electric boogaloo?

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  • A Land Far From Here

    Game Icon by TheBoxofGhosts

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  • Snow deformation

    Made using TweenService. Please note this isn't really easy to implement on a massive scale, hence why I had to place boundaries. It's pretty cool though!

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  • Project: Dune Drifter

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  • The Nothing

    This game might be laggy depending on your PC. It uses a lot of beams. I mean, a lot. It's very bright. I mean, very bright. And it's pretty weird.

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  • World's End

    It's relaxing, isn't it? Music is: Deemo - Morning Drops {This is a work in progress.}

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  • Terrain Testing

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  • Limbo (Graphics 6-10)

    It is HIGHLY recommended that you have your graphics quality at 6, 7, 8, 9, or 10. The neon effect is brighter with a higher GQ setting. *If you hate very bright lights, don't play this game. *If you are a hater, don't play this game. *This is an experimental build. *This game should be played with a max of four people, because the car isn't supposed to regen. *Whatever you do to the car/other objects will not reset. This is to add realism. Servers stay how they are. That's why it's for 4 people max. This game is not meant to have great building, or great scripting, it is merely supposed to test what it's like with a player in a completely white glowing environment. In this game, you won't be able to see anything except for a mysterious car plopped down in the middle of nowhere. This map does not go on forever, there is a wall, but I will upgrade this later on.

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  • Script Testing

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  • Abstract Reality

    A very bright game that might lag your computer. At first I was like: I'm gonna make a legitimate showcase. Then this happened. Not that I'm complaining, I think it's awesome. Music is Drifting Galaxies: www.roblox.com/library/504618717/Original-Music-Drifting-Galaxies

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  • Paldronus [WIP Planet Showcase]

    As named by the Draelen astronomer Professor Kal Da Vari, of the world Kaiyril. The Paldronus landing site E is located in one of the biggest land continents on the planet, known as Uldika. Not much is known about the life on this planet, as only recently colony start-up efforts have begun. Further research will be studied as more colonists arrive. Most recent updates: Remade the colony homes Converted to Voxel lighting instead of Legacy Edited lighting properties (More is planned.) Thumbnail and icon by my good pal TheBoxofGhosts

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