Experiences

  • GAMEPASS GAME

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  • [UNFINISHED] Hollow (Redesign)

    go on the train. ---- ⚠️ | Loud Sounds + Flashing Lights (Epilepsy Warning) 🙋 | Better with Friends 🎧 | Headphones + Max Graphics is Recommended 🎵 | Music is non-copyright 🛠️ | In Heavy Beta, a LOT will break. Join our community server to report bugs. @prodbyxvr - Scripting + Game Design + UI/UX + Graphics + Music/SFX @RankingBot20343 - Models + Building + Textures @Grace180609 - Textures + 3D Design @Cyiphi - Models + Textures @bIushily - GFX @MrJiagge - Scripting 🙏 | Mentions: @tupolevs - Tester + Designer @hiG477 - Tester + Designer @Grace180609 - Tester @prollydia - Tester @watchmecloser - Tester

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      96
  • abcdef

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  • EL

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      10
  • lavaboy aquagirl v1

    bugs: rescript buttons for more support on balls and players (buttons are inconsistent with clicking, resetting, and can break with balls) move the 'fullbox' camera toggle part back, making it easier to view the whole map. (obvious why it breaks) fix the doors script (when player touches once, it doesnt detect player leave) fix balls scripts/inconsistencies with anchorage and movement. (caused by replication issues) rescript the 'weighted chain' platforms (caused by script deficiencies) kill bricks/parts so spam jumping wont bypass the brick (caused by too much loops/checking) player freezing (caused by character not loaded fully, so script times out)

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  • test

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  • HM concepts

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