Experiences

  • The Sierpinski Fractal Climb V2

    Do you have what it takes to jump to the top of a giant randomly generated 3D Sierpinski fractal? There are rewards waiting! Say "regen" or "regenerate" to vote for the fractal to regenerate Version 2 contains a bunch of bug fixes and new features. The fractal is now larger and thicker, making is easier than before (but still challenging). If you have any questions, comments, concerns, or requests, feel free to comment on this game, I will happily read them. If you liked the game, feel free to press the like or favorite buttons. Thanks!

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  • 3D Randomly Generated Maze

    Yup, you explore a randomly generated maze in the dark. Each server has a different randomly generated maze. To make it easier I included a checkpoint system which will guide you to the finish. (It is still be pretty difficult though) This is a good example of insane lua scripting. The maze has no unused cells and there is only one solution to the maze, making this a perfectly generated 3D maze. If this game gets popular enough, I will improve the gameplay, possible implement a tool which will tell you if you're on the correct path. Please comment any requests, questions, or feedback, and I will happily read them. If you liked the game, feel free to press the like or favorite button as it will help build even awesomer games. Thanks!

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  • Free Infinite Digging Simulator

    This game is uncopylocked, you can explore how it works and even make your own version of it if you'd like. Notice that all of the Lua scripting is inside the Dig tool, which really simplifies the complexity.

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  • Building Creator and Destroyer

    You are given a tool that will create your buildings base. You can continue to add more and more floors. But beware, everyone is given explosives, which they can use to blow up your building. Plus if your building gets too high, it may wobble and fall down!

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  • TESTING Maze Runner Maze Generator for MattJRM

    So I implemented a maze generating algorithm into the code, only problem is that there's a bunch of bugs to work out... I will be randomly updating my progress so stay tuned, make sure to look at the date last modified

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